PROFILE
Gameplay systems, Unity development, immersive design.
Gameplay systems, Unity development, immersive design.
Spite – Infected Grounds
Project Facts
Role: Editor Programmer
Engine: ISTE (Custom Engine)
Style: Hack'n'Slash
Platform: PC
Year: 2022
Working on this project as the editor programmer allowed me to dive deep into the inner workings of a game engine, which was an incredible learning experience.
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